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Consulting/Contract
UG :- - Not Required
PG :- - Not Required
No of position :- ( 1 )
Post :- 14th Dec 2021
As a Junior Software Engineer at Activision, you will work within the Experience Optimization Org to build innovative and impactful player optimization and personalization platforms and products that help to build loyalty and drive engagement for Activision’s industry leading games.
Key responsibilities include:
Build scalable, high-volume, high-availability systems, with a focus on delivering player value.
Participate in development of new features and defect resolution on existing applications, as well as assist with scoping and designing new product initiatives.
Work with large volumes of data in both relational and NoSQL data stores.
Working closely with our Data Scientist group, Game teams and other development teams.
Participate in software development best practices and patterns.
Player Profile
1 year of Python experience
Python skills preferred but not limited to: Tornado, DJango, Flask, PyTest and PyLint
Experience with C++ is desirable but not required
Experience with any of the following technologies is a plus: Docker, Jenkins, Kubernetes, Kafka.
Self-starter who is excited about learning new technologies. Ability to work independently, learn quickly and be proactive
Nice to have experience with cloud technologies such as GCP and/or Data Bricks.