Citizen
Full Time
Direct Hire
UG :- - Not Required
PG :- - Not Required
No of position :- ( 1 )
Post :- 19th Dec 2022
Plan, design and implement high-quality game features working as part of the wider studio team
Transform design specification into functional game assets
Establish an effective strategy and development pipeline
Quickly create and iterate on prototypes showcasing new designs and interaction patterns
Design, build, and maintain efficient, reusable, and reliable code
Ensure the best performance, quality, and responsiveness of applications and games
Identify process and application bottlenecks and implement solutions in a timely manner
Strong 3D math skills
Strong C# object-oriented programming and scripting language skills
Experience working with game assets (meshes, animations, materials etc)
Experience profiling and optimizing game and render performance (GPU and CPU)
Experience working on a physics-based game project, source control systems such as Git in a multi developer team environment.
Understanding UX design process and experience working with UX design team and/or development team
Excellent knowledge of Unity, including experience with scripting, textures, animation, GUI styles, and user session management.
C# programming skills to write Scripts.
Familiarity with level design and planning.
Knowledge of with game physics and particle systems.
Bachelors Degree Computer Science, Information Systems, or related field
Masters degree is preferred
2 years experience with Unity 3D/Content Development