Required Skills

Object oriented programming 3D GIT

Work Authorization

  • Citizen

Preferred Employment

  • Full Time

Employment Type

  • Direct Hire

education qualification

  • UG :- - Not Required

  • PG :- - Not Required

Other Information

  • No of position :- ( 1 )

  • Post :- 19th Dec 2022


  • Plan, design and implement high-quality game features working as part of the wider studio team

  • Transform design specification into functional game assets

  • Establish an effective strategy and development pipeline

  • Quickly create and iterate on prototypes showcasing new designs and interaction patterns

  • Design, build, and maintain efficient, reusable, and reliable code

  • Ensure the best performance, quality, and responsiveness of applications and games

  • Identify process and application bottlenecks and implement solutions in a timely manner

  • Technical Skills You Should Have
  • Strong 3D math skills

  • Strong C# object-oriented programming and scripting language skills

  • Experience working with game assets (meshes, animations, materials etc)

  • Experience profiling and optimizing game and render performance (GPU and CPU)

  • Experience working on a physics-based game project, source control systems such as Git in a multi developer team environment.

  • Understanding UX design process and experience working with UX design team and/or development team

  • Key Expertise
  • Excellent knowledge of Unity, including experience with scripting, textures, animation, GUI styles, and user session management.

  • C# programming skills to write Scripts.

  • Familiarity with level design and planning.

  • Knowledge of with game physics and particle systems.

  • Qualification
  • Bachelors Degree Computer Science, Information Systems, or related field

  • Masters degree is preferred

  • Experience
  • 2 years experience with Unity 3D/Content Development

Company Information